(Screenshot taken from Gamespot).
Now that we’re mostly wrapped up on my company’s project: Eat Lead: The Return of Matt Hazard, our publisher has been sending out gameplay videos and screenshots to the press.
One of the videos released is one of the bosses I’ve worked on in the project, Altos Stratus. I’m a humongous Final Fantasy nut, so working on a villain that spoofs Japanese style RPG’s was a real treat for me.
Our project’s viral marketing campaign (complete with terrible graphics and fake bloggers) and voice talent were incredible. I’m very lucky to have been part of such a unique and interesting title.
Be on the look out. The 360/PS3 game hits store shelves in the spring!
hah! that jrpg mockery was pretty funny!
altos’s anims look great! (which parts were mocap and which were yours? >___>). love the dynamic cam work.
you do me proud, kiddo.
Haha yeah. I loved the long winded dialogue for Altos.
As for Altos, his cinematic animations were keyframed. Most of his gameplay anims (idle, sword throw, sword slash, healing, and enemy ground summon) were edited mocap. His gameplay meteor summon (where he levitates in the air) was keyframed.
So it’s been a mix of the two.
Thanks for the comment, Sensei. >_<;;;;;