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Resume

Contact: lianne.cruz@gmail.com

View Lianne Cruz Horvath's profile on LinkedIn

Experience:

V1 Interactive, Animation Lead (December 2019 – November 2020)
Animator (October 2016 – December 2019)

  • Keyframe animation and mocap clean-up
  • Implemented and prototyped animations in UE4
  • Established animation/mocap/cinematic pipelines for studio
  • Developed and researched workflows for animation
  • Shot and acted with in-house mocap Vicon system
  • Scheduled animation team’s work
  • Provided feedback to both animation team and cinematic outsource
    • Disintegration (PS4, Xbox One, PC) – Shipped: June 2020

Camouflaj, Senior Animator (May 2016 – August 2016)

  • Keyframe animation and mocap cleanup, prototyping/research for projects and animation pipeline

5TH Cell, Senior Animator (October 2015 – March 2016)
Animator (October 2014 – October 2015)

  • Keyframe animation for in-game characters, prototyping, and implementation for “Anchors in the Drift” project

Sucker Punch Productions, Senior Animator (February 2012 – August 2014)

  • Keyframe animation for in-game characters, mocap cleanup, camera animation, implementation
    • inFamous: First Light DLC (PS4) – Shipped: Aug. 2014
    • inFamous: Second Son (PS4) – Shipped: March 2014


Bethesda Game Studios, Animator (September 2009 – February 2012)

  • Keyframe animation for in-game characters, mocap cleanup, rigging, skinning, and implementation (using Havok Behavior Tool)
    • The Elder Scrolls V: Skyrim (Xbox 360, PS3, PC) – Shipped: Nov. 2011


Vicious Cycle Software, Animator (July 2006 – August 2009)

  • Keyframe animation for in-game and cinematics, mocap cleanup, camera layout/previs for cinematics, rigging, skinning
    • Matt Hazard: Blood Bath and Beyond (PSN, XBLA) – Shipped: January 2010
    • Eat Lead: The Return of Matt Hazard (PS3, Xbox 360) – Shipped: March 2009
    • Ben 10:Alien Force (PS2,Wii,PSP) – Shipped: October 2008
    • Dead Head Fred (PSP) – Shipped: August 2007
    • Flushed Away (PS2,GC) – Shipped:Oct.2006


Vicious Cycle Software, Junior Artist (June – Aug.2005)

  • Lip sync, keyframe animation of background characters, model/texture/animate props
    • Dora the Explorer:Journey to the Purple Planet (PS2,GC) – Shipped:Oct.2005

 

Education:


Animation Mentor, Advanced Character Animation Studies
(2009 – 2011)

Savannah College of Art and Design, Bachelor of Fine Arts in Animation (2002 – 2006); graduated Magna Cum Laude

 

Skills:

  • Software: Maya, MotionBuilder, 3ds Max, Photoshop, Unreal Engine 4, Unity, TVPaint
  • Additional Skills: Facial animation, Motion capture systems/shoots, 2D animation, storyboarding, life drawing