Resume

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Email: lianne.cruzATgmail.com


Experience:

July 2006 - Present Vicious Cycle Software, Animator
"Eat Lead: The Return of Matt Hazard" (PS3, Xbox 360) - Currently in production
  • Modified mocap and prepared them for implementation for Vicious game engine
  • Animated cameras for cinematics
"Ben 10:Alien Force" (PS2,Wii,PSP) - Shipped: October 2008
  • Animated and skinned player characters and enemies in a 6 month production cycle
  • Animated in-game cinematics and modeled face shapes as needed
  • Mentored intern animator
"Dead Head Fred" (PSP) - Shipped: August 2007
  • Animated in-game cinematics and modeled face shapes as needed
  • Animated creatures and props
  • Modeled, textured, and animated numerous level assets
"Flushed Away" (PS2,GC) - Shipped:Oct.2006
  • Lip synched several characters for in-game cinematics
  • Fixed animation bugs
March 2006 Game Developer's Conference, Conference Associate
  • Assisted in making sessions run smoothly
June - Aug.2005 Vicious Cycle Software, Junior artist
"Dora the Explorer:Journey to the Purple Planet" (PS2,GC) - Shipped:Oct.2005
  • Lip synched 6 characters in all art cinematics
  • Animated and lip synched Backpack for 4 item selection puzzles
  • Animated, modeled, and textured level assets for 2 levels
2003 - 2005 Shoujo Phonebook, Co-founder and President
  • Co-founded student organization that publishes an annual of members' illustrations and sequential art.

Education:

2002 - 2006 Savannah College of Art and Design,Bachelor of Fine Arts in Animation
GPA: 3.87/4.0,graduated Magna Cum Laude

Skills:

  • Proficient in 3D Studio Max, Maya, Photoshop,Painter, and HTML.
  • Familiar: Maya, Illustrator, Adobe After Effects, Microsoft Excel
  • Other technical skills: Character rigging, 2D animation, and life drawing.
  • Able to meet deadlines on projects with short production cycles.
  • Organized and takes initiative.
  • Communicative and collaborative with other departments.
  • Open to criticism and strives for growth.

Interests:

  • RPG's and adventure games
  • Playing the piano
  • Fencing

About

I grew up on Disney animated films, Saturday morning cartoons, and video games. Ever since I went to MGM studios and got to see animators in action, I knew what I wanted to be. Currently, I'm working as an animator for a game studio in NC. I know I've got a long way to go, though, so I maintain a blog to keep learning. Constructive crits are always appreciated!

When not animating or drawing, you can find me playing video games (currently Guild Wars: EOTN and Crisis Core), playing piano, or watching Spirited Away for the hundredth time.