Animation

Demo Reel

 

  • 00:02 – Thunderhead (Disintegration) – Responsible for: animations, prototyping, and implementation
  • 00:25 – Tank/602/Rhino (Disintegration) – Responsible for: animations, prototyping, and implementation
  • 00:54 – WMD (Disintegration) – Responsible for: animations, prototyping, and implementation
  • 01:03 – Agnes Chip Upgrade (Disintegration) – Responsible for: mocap shoot, acting, mocap clean-up and polish
  • 01:08 – Neon Dreams Menu Select (Disintegration) – Responsible for: mocap clean-up and polish for pilot, background crew members’ idles
  • 01:18 – Dog (Skyrim) – Responsible for: rigging, skinning, animation, and implementation
  • 01:24 – Wolf (Skyrim) – Responsible for: rigging, skinning, animation, and implementation
  • 01:26 – Rider/Horse (Skyrim) – Responsible for: rigging, skinning, mocap clean-up/polish, and implementation of horse, and animations for rider
  • 01:32 – Romer Gravcycle Start-up Prototype (Disintegration) – Responsible for: animation and prototyping in UE4

Layout Reel

  • 00:02 – “InFamous: Second Son” – Space Needle collapse scene – Responsible for: camera layout, scene assembly/mocap cleanup of pedestrians, Space Needle/prop animation, and implementation
  • 00:20 – “InFamous: Second Son” – Sketch scene – Responsible for: camera layout, mocap cleanup/animation of Delsin, prop animation, scene assembly, and implementation
  • 00:31 – “InFamous: Second Son” – Billboard scene – Responsible for: camera layout, mocap cleanup/animation of Delsin, and implementation
  • 00:54 – “Eat Lead” – Altos Stratos scene – Responsible for: camera layout, mocap cleanup/animation of Matt Hazard, animation of Altos and props, and implementation